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About the upcoming release. |
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Written by diane
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Tuesday, 05 September 2006 |
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The release will include 6 completely new or reworked maps (northport, railhouse, village, snow, delta and stadtrand).
It will offer to-scale mapping, to-scale movement physics, strongly improved weapon mechanics, HDR lighting and light effects. We have three sub-mod prepared gametypes (OBJ(DEM), ROBJ(CTF) and BC). |
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Written by diane
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Tuesday, 29 August 2006 |
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The much anticipated TrueCombat:Elite update is coming!
We are very pleased to announce that the next TC:E release is very near. After having updated our websites (tc.com & tc.us), we are now working hard to publish the next version of TC:E. |
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Small Update, WIP and Wallpapers |
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Written by LordOfKaos
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Thursday, 20 July 2006 |
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We know what you all have been thinking... frequent updates for a few weeks and then silence for over a month! What's going on? |
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Written by LordOfKaos
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Friday, 07 July 2006 |
Just a quick update on the progress of our maps. You've been hearing about HDR lighting and texture tone mapping for some time now. Ever wonder what it was exactly and how it will benefit the game? Read below:
Coroner is currently finalizing the lighting in all seven release maps using TCE's new strongly improved q3map2 tool.
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Written by LordOfKaos
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Wednesday, 24 May 2006 |
Following in the momentum set last week, below are some first person in game shots taken from the RC1 beta tests.
Looking at the weapons, you are probably wondering: "All of these are currently in game!" and "Where are the new weapons?"
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Written by LordOfKaos
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Friday, 12 May 2006 |
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This really isn't news, but last week while posting pics of the SIG 552, I neglected to include first person shots. |
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