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About the upcoming release.
Written by diane   
Tuesday, 05 September 2006
The release will include 6 completely new or reworked maps (northport, railhouse, village, snow, delta and stadtrand). It will offer to-scale mapping, to-scale movement physics, strongly improved weapon mechanics, HDR lighting and light effects. We have three sub-mod prepared gametypes (OBJ(DEM), ROBJ(CTF) and BC).
Read more...
 
TCE Gets a Facelift
Written by diane   
Tuesday, 29 August 2006
The much anticipated TrueCombat:Elite update is coming! We are very pleased to announce that the next TC:E release is very near. After having updated our websites (tc.com & tc.us), we are now working hard to publish the next version of TC:E.
Read more...
 
Small Update, WIP and Wallpapers
Written by LordOfKaos   
Thursday, 20 July 2006
We know what you all have been thinking... frequent updates for a few weeks and then silence for over a month! What's going on?
Read more...
 
HDR Lighting
Written by LordOfKaos   
Friday, 07 July 2006
Just a quick update on the progress of our maps. You've been hearing about HDR lighting and texture tone mapping for some time now. Ever wonder what it was exactly and how it will benefit the game? Read below:

Coroner is currently finalizing the lighting in all seven release maps using TCE's new strongly improved q3map2 tool.
Read more...
 
More Goodies from RC1!
Written by LordOfKaos   
Wednesday, 24 May 2006
Following in the momentum set last week, below are some first person in game shots taken from the RC1 beta tests.

Looking at the weapons, you are probably wondering: "All of these are currently in game!" and "Where are the new weapons?"
Read more...
 
SIG 552 Continued
Written by LordOfKaos   
Friday, 12 May 2006
This really isn't news, but last week while posting pics of the SIG 552, I neglected to include first person shots.
Read more...
 
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